![]() ![]() This skill decreases the time between calling the strike and the shells being fired from a base level of 13 seconds to a minimum of 10 seconds. Main article: Crew skills Artillery strike calling time ![]() This way, you isolate the enemy force in the town that allows you to take them out without worrying about incoming reinforcement for a time. Instead, if fighting in a close-quarter location like a town, you should use artillery to cut off the passageway the enemies use to get into the area. Artillery is indiscriminate and will destroy both allies and enemies alike. ![]() When fighting up-close to the enemy, you should not use artillery to attack the enemy in front of you. This is due to the delay between the artillery command and the time of impact. When aiming artillery, you should aim at where the enemy will be at the time of shell impact (at least 10 seconds in the future), rather than where they are at the moment you call it. As artillery is available for light tanks, medium tanks, and anti-aircraft vehicles, you will have a variety of vehicles that have access to this powerful asset. Thus, artillery should be used on a large concentration of enemies, to flush out a hiding enemy, or deny easy access to a zone. HE shells inflict overpressure damage with their large explosive filler.Īrtillery in-game is an area denial weapon. ![]() Targeting shots are solid shots filled only with aerosol smoke. Currently, the artillery option is only available to light tanks, medium tanks, and anti-aircraft vehicles, with some exceptions.Īrtillery strikes are fired in salvoes of 15 shells (4 targeting shots + 11 high-explosive shells). Artillery support is a game mechanic available for ground vehicles to use against the enemy. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |